Gems FarmingUpdated: 7/10/2026

Universal Tower Defense Z Gem Spending Priority — What to Spend Gems On First

Complete UTDZ Gem spending guide. Featured banner pity, team expansion, Trait Rerolls, evolution materials, and what to avoid spending Gems on. Optimize every Gem for maximum progression.

Knowing what to spend Gems on is just as important as farming them. In Universal Tower Defense Z, Gems are the universal currency that drives every progression system — from summoning units to rerolling traits to expanding your team. Spending Gems on the wrong things slows your progression dramatically, while strategic spending accelerates it. This guide provides a clear spending priority system, cost-benefit analysis for every Gem use, and common mistakes that waste your hard-earned currency.

Gem Spending Priority Table

PriorityUseGem CostValue RatingWhen to Spend
1Featured banner pity5000★★★★★When S-tier unit is featured
2Team slot expansion (5→6)500-1500★★★★★As soon as affordable
3Unit storage expansion200-500 each★★★★When storage is full
4Trait Rerolls1 per token★★★After securing banner pity
5Evolution materials1000-5000★★Only when farming is slow
6CosmeticsVariesNever — no gameplay value

The hierarchy is clear: featured banner pity always comes first because a guaranteed S-tier unit provides the single largest power spike in the game. Everything else is secondary.

Banner TypePity PullsGem CostGuaranteeValue
Standard1005000Legendary+★★★
Featured (S-tier)50-1002500-5000Featured S/A-tier★★★★★
Limited753750Limited unit★★★★
Spending 5000 Gems OnResultLong-term Value
Featured banner pityGuaranteed S or A-tier unitUnit provides permanent power
100 random single summons~4% chance of Legendary per pullExpected value: 0-1 Legendary
100 Trait RerollsSmall chance of Ruler (0.1%)Expected value: likely no S-trait

Featured pity provides a guaranteed high-value return. Random spending and other uses have much lower expected value per Gem. Always save for pity before spending Gems on anything else. See our summoning guide for detailed banner strategy.

Team Slot Expansion — The #2 Priority

UpgradeGem CostPower ImpactWhen to Buy
4→5 slots500+25% team powerWeek 1
5→6 slots1500+20% team powerMonth 1
Extra preset1000Team flexibilityMonth 2+

Expanding from 4 to 6 team slots provides a massive 45% increase in team power. The 5th slot lets you add a Support or Farm unit, and the 6th slot provides full team flexibility. This is the best value Gem purchase after featured pity because it immediately improves every game mode.

Trait Rerolls — When to Spend

Trait Rerolls cost 1 Gem per token (or are farmed for free from Challenges). Spending Gems on rerolls should only happen after you have secured your next featured banner pity:

Reroll SpendingGemsExpected ResultBetter Alternative
100 Rerolls (chasing Ruler)100~10% chance of RulerSave 5000 for pity instead
100 Rerolls (chasing Fortunate)100~63% chance of FortunateAcceptable if you have pity saved
500 Rerolls (chasing Sacred)500~78% chanceOnly with surplus Gems

Never spend Gems on Trait Rerolls when you are saving for a featured banner. Free Trait Rerolls from Challenges, quests, and codes provide 5000+ per month — use those instead. See our trait reroll farming guide for free farming methods.

What NOT to Spend Gems On

AvoidWhyBetter Use
Random single summons4% Legendary rate = poor valueSave for featured pity
Standard banner pullsLower rates than featuredAlways use featured banner
CosmeticsZero gameplay impactAny progression item
Skipping contentYou miss Gem rewards from that contentPlay the content instead
Speed-up itemsTime saved < Gems spentFarm actively instead

The Random Summon Trap

Strategy5000 GemsExpected Result
Featured pity (100 pulls)1 guaranteed S/A-tier + 99 randomBest value
100 random single (standard)Expected ~4 Legendaries, 0 Mythics1/10th the value
100 Trait Rerolls~10% chance of one Ruler traitPoor odds

Random single summons on standard banners are the biggest Gem trap in UTDZ. The 4% Legendary rate means you need 25 pulls on average for one Legendary — and there is no guarantee it is a unit you want. Featured pity eliminates this RNG.

Gem Budget by Account Stage

StageMonthly GemsSpending Plan
Beginner (0-2 weeks)5M+Expand team to 6 slots, then save for pity
Early mid (2-8 weeks)15M+2-3 featured pities, expand storage
Late mid (2-4 months)25M+4-5 featured pities, surplus on Rerolls
Endgame (4+ months)30M+Featured pities + targeted Reroll spending

Beginners should spend Gems almost exclusively on team expansion and featured pity. Mid-game players can afford 2-3 pity pulls per month plus some Reroll spending. Endgame players have enough surplus to invest in trait optimization.

Gems per Hour — Detailed Efficiency Comparison

Every farming method in UTDZ has different efficiency, effort requirements, and accessibility. This detailed comparison helps you choose the best method for your situation:

MethodGems/HourEffortLevel RequiredTeam RequiredSustainability
Story Mode (speed run)300K-400KActiveAnyAoE DPS teamInfinitely repeatable
Story Mode (first clear)200K-300KActiveAnyAny teamOne-time per chapter
Challenge Runs150K-200KActiveLevel 10+A-tier team3 per day
Raid Runs100K-150KActiveLevel 10+Co-op teamLimited by Raid tickets
Infinite AFK60K-100KPassiveLevel 5+AFK team24/7 sustainable
Daily Quests120K (15 min)ActiveAnyAny teamDaily reset
Weekly Quests100K (30 min)ActiveAnyAny teamWeekly reset
Codes210K+ (instant)InstantAnyNoneLimited availability

AFK Farming Detailed Setup

SetupGems/HourMonthly GemsSetup CostNotes
Basic AFK (1 DPS)60K4.3M (8hr/day)FreeMinimum viable
+ Farm (Fortunate)72K5.2M100 Rerolls+20% income
+ Support80K5.8MFreeBuff increases clear speed
+ 2nd Farm96K6.9M200 Rerolls+40% income
Full optimized100K+7.2M+Full investmentMaximum passive income

Gem Spending Priority Guide

How you spend Gems is just as important as how you earn them. Here is the definitive spending priority:

PrioritySpend OnGem CostExpected ReturnROI Rating
1Featured banner pity (S-tier)500-750/pullGuaranteed S-tier unit★★★★★
2Evolution materials for S-tier100K-700K total+200% base stats★★★★★
3Unit slot expansion500-1000/slotMore team flexibility★★★★
4Standard banner (A-tier)250/pullA-tier units★★★
5CosmeticsVariesVisual only

Gem Spending Mistakes to Avoid

MistakeWhat Players DoCorrect ApproachGems Wasted
Random standard pullsPull standard banner hoping for S-tierSave for featured banner pity100K+ Gems
Buying cosmetics earlySpend Gems on skins before building teamOnly buy cosmetics after team is builtVariable
Skipping Farm investmentNot investing in Farm unit FortunateFortunate Farm increases all future income3.8M+/month
Over-spending on EvolutionEvolving C-tier unitsOnly evolve S/A-tier units200K+ per wasted evolution
Ignoring code rewardsNot redeeming codes before spendingAlways redeem free codes first210K+ Gems

Weekly and Monthly Gem Income Calculator

SourceDaily IncomeWeekly IncomeMonthly Income
Story Mode (1hr/day)300K2.1M9M
Daily Quests (15min)30K210K900K
Challenges (3/day)50K350K1.5M
AFK Infinite (8hr)80K560K2.4M
Codes (average)~7K~50K200K+
Weekly Quests50K200K
Total467K3.32M14.2M+

With a Fortunate Farm unit, all of these figures increase by 20%, adding another 2.8M+ Gems per month. This demonstrates why the Fortunate trait is the single most impactful early-game investment.

Frequently Asked Questions

Should I save Gems or spend them immediately? Save for featured banner pity (5000 Gems). Do not spend Gems on anything else until you have pity saved. Once you have the guaranteed pull, you can consider other uses.

How many Gems should I keep in reserve? Always keep at least 5000 Gems in reserve for the next featured banner. Never drop below this threshold unless you are making the guaranteed pity pull.

Is it worth spending Gems on evolution materials? Generally no — evolution materials can be farmed from Raids and Story Mode. Spending 5000 Gems on materials provides less value than spending 5000 Gems on a featured pity pull that yields an S-tier unit.

What about spending Gems on Stat Rerolls for relics? Stat Rerolls are extremely limited in value compared to banner pulls. Only spend Gems on Stat Rerolls if you have surplus after all banner and expansion needs are met. See our relics guide for relic optimization strategies.